Ryan Atkinson Game Design
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Starfighter inc.

Role: Content Designer
Team: 15 (core team)
Platform: PC
Duration: In Development

Developed by Impeller Studios

PAX East - 2016

Starfigher Inc was featured at the Alienware booth at PAX East in 2016 and I had the pleasure of speaking about the game on the Alienware live stream. I hope you enjoy the edited video of it below.
Starfighter inc. is a hyper realistic space combat game where players assume the role of a space mercenary. Players will get to customize their own ship a fight against other mercenaries in intense space battles. While the exact technology that will be available in the future can be debated to no end, and trust me we have had those debates, we have chosen to base all of our technology off of current day cutting edge research. The team is lead by Jack Mamais (MechWarrior 2 Franchise) and David Wessman (X-Wing & TIE Fighter series).

While at Impeller studios I worked with and managed a small team of other designers, I created prototype systems using UE4 Blueprints, assisted in testing sessions, and attended conferences on the behalf of Impeller Studios (Gameacon, GDC, and PAX East)

Copyright © Ryan Atkinson 2017

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